- Increased View Kick strength and deviation.
- Increased Gun Kick strength and deviation.
Weapons / Assault Rifle
M15 MOD 0
Close range at LV 47: 5 of 5 final

Your build · 5/5
5 of 5 unlocked at LV 47
Damage range
Latest balance changes
Full history (5)- Maximum Damage Range: shorter range
- Medium Damage Range: less damage
- Slide to Fire Time increased from 420ms to 430ms.
- All Hip Spread values increased by 0.1 degrees.
- +1 more
Attachments tuned:16" Reticulated Barrel
Source: official patch notes ↗Alternatives in this class
All weaponsM15 MOD 0 FAQ
What is the best M15 MOD 0 build?
We have ready builds for the M15 MOD 0: mid range, close range, prestige, all-rounder, long range. Pick a style and your weapon level in the lab above and we equip the right parts for that level, with stand-ins until the parts unlock.
How many attachments does the M15 MOD 0 have?
We list 51 compatible attachments for the M15 MOD 0 across 9 slots, each with its unlock level and what it does.
What is the M15 MOD 0 prestige attachment?
The prestige attachment is the MFS 5.56 NATO FMJ. It unlocks after you reach max level and enter weapon prestige.
Was the M15 MOD 0 changed recently?
The last official change to the M15 MOD 0 was in Season 03 (2026-03-31). The patch notes have changed it 5 times since launch — all listed in the History tab.
What are the alternatives to the M15 MOD 0?
In the same class: MXR-17, AK-27. Each has its own page with level-by-level builds.
OFFICIAL BALANCE HISTORY · 5 UPDATES
From each season's official patch notes. Damage-range changes are shown as direction only; other changes as written.
- Increased View Kick strength and deviation.
- Increased Gun Kick strength and deviation.
- Maximum Damage Range: shorter range
- Medium Damage Range: less damage
- Slide to Fire Time increased from 420ms to 430ms.
- All Hip Spread values increased by 0.1 degrees.
- All movement speeds reduced by 0.05m/s.
Attachments tuned:16" Reticulated Barrel
Source: official patch notes ↗Attachments tuned:16.5" Fusion Barrel
Source: official patch notes ↗- Maximum Damage Range: less damage, longer range
- Medium Damage Range: less damage
- Minimum Damage Range: less damage
- Sprint to Fire time increased from 190ms to 210ms.
- Tactical Sprint to Fire time increased from 300ms to 320ms.
- Movement Speed reduced from 4.9m/s to 4.7m/s.
- Crouch Movement Speed reduced from 2.8m/s to 2.6m/s.
- Sprinting Movement Speed reduced from 7.0m/s to 6.9m/s.
- ADS Movement Speed reduced from 3.2m/s to 3m/s.
- Increased first shot recoil.
- Slightly increased View Kick strength.
- Maximum Damage Range: shorter range
Attachments tuned:20" Delta-F2 Barrel16.5" Fusion Barrel ×2Caravan-H2 GripTelescopic Stock ×23mW Motion Strike Laser
Source: official patch notes ↗
