Attachments tuned:16.2" Artemis-01 Barrel ×3
Source: official patch notes ↗Weapons / Marksman Rifle
WARDEN 308
Long range at LV 43: 0 of 1 final · 1 empty until unlocked
- Fire ModEmpty→ MFS Snap Trigger ★

Your build · 0/5
5 of 5 unlocked at LV 43
Damage range
Latest balance changes
Full history (7)- Medium Damage Range 1: less damage
Alternatives in this class
All weaponsWARDEN 308 FAQ
What is the best WARDEN 308 build?
We have ready builds for the WARDEN 308: mid range, prestige, long range. Pick a style and your weapon level in the lab above and we equip the right parts for that level, with stand-ins until the parts unlock.
What is the WARDEN 308 max level?
The WARDEN 308 maxes out at weapon level 43. After that you can enter weapon prestige and unlock its prestige attachment.
How many attachments does the WARDEN 308 have?
We list 50 compatible attachments for the WARDEN 308 across 9 slots, each with its unlock level and what it does.
What is the WARDEN 308 prestige attachment?
The prestige attachment is the MFS Snap Trigger. It unlocks after you reach max level and enter weapon prestige.
Was the WARDEN 308 changed recently?
The last official change to the WARDEN 308 was in Season 06 (2026-11-05). The patch notes have changed it 7 times since launch — all listed in the History tab.
What are the alternatives to the WARDEN 308?
In the same class: M34 NOVALINE, M8A1, KRS-7.62. Each has its own page with level-by-level builds.
58 LIVE weapons does not mean every combat stat is complete. Documented verified coverage: scalar damage 29/58, model-aware damage 33/58, legacy scalar RPM/TTK 4/58. Unverified values are labeled and never shown as zero.
COMBAT SNAPSHOT
Combat data
Black Ops 7 Multiplayer numbers when documented — never silently replaced by Warzone. · Supported
HEAD
Not verified
BODY
75 · 2 STK
RPM
480
TTK (close)
125 ms
Magazine
8
RANGE
0–32.4 m
| RANGE | DMG | STK | TTK |
|---|---|---|---|
| 0–32.4m | 75 | 2 | 125 ms |
| 32.5–41.9m | 72 | 2 | 125 ms |
| 42–57.2m | 71 | 2 | 125 ms |
| 57.2m+ | 45 | 3 | 250 ms |
Range table
| Range | Damage | STK | TTK |
|---|---|---|---|
| 0–32.4m | 75 | 2 | 125 ms |
| 32.5–41.9m | 72 | 2 | 125 ms |
| 42–57.2m | 71 | 2 | 125 ms |
| 57.2m+ | 45 | 3 | 250 ms |
Handling
Headshot Multiplier
1.45×
Last verified: Sep 11, 2026
Source: Call of Duty Black Ops 7 Patch NotesOpen source
Last updated: Jul 2, 2026



