- ▲ Medium Damage 1: 24 → 25
Attachments tuned:Hyperburst Apex Attachment ×5
Source: official patch notes ↗Weapons / Assault Rifle
Close range at LV 68: 5 of 5 final

Waiting for a verified source.
Attachments tuned:Hyperburst Apex Attachment ×5
Source: official patch notes ↗Attachments tuned:Hyperburst Apex Attachment ×3
Source: official patch notes ↗We have ready builds for the Hyeon Burst: close range, mid range, long range. Pick a style and your weapon level in the lab above and we equip the right parts for that level, with stand-ins until the parts unlock.
We list 63 compatible attachments for the Hyeon Burst across 10 slots, each with its unlock level and what it does.
The last official change to the Hyeon Burst was in Season 1 (2026-11-06). The patch notes have changed it 2 times since launch — all listed in the History tab.
In the same class: Axion, Cronen Squall, Han 86. Each has its own page with level-by-level builds.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 38.
Breacher muzzle: better hip-fire up close.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 16.
Hip laser: tighter hip-fire.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 37.
Optic: a sight for clearer aiming.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 42.
Flashlight: lights up targets in dark areas.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 45.
Optic: a sight for clearer aiming.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 65.
Canted laser: faster aiming and sprint-to-fire.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 55.
Horizontal comp: less horizontal recoil.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 12.
Optic: a sight for clearer aiming.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 13.
Canted laser: faster aiming and sprint-to-fire.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 60.
Optic: a sight for clearer aiming.
Underbarrel
Unlocked at Weapon Level 7.
Foregrip: better recoil control.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 20.
Silencer: keeps you off the minimap.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 67.
Heavy silencer: off the minimap with more range, slower handling.
Underbarrel
Unlocked at Weapon Level 41.
Short foregrip: faster handling with some recoil control.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 2.
Balanced comp: less recoil on both axes.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 63.
Optic: a sight for clearer aiming.
Underbarrel
Unlocked at Weapon Level 28.
Short foregrip: faster handling with some recoil control.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 35.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 21.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 11.
Optic: a sight for clearer aiming.
Underbarrel
Unlocked at Weapon Level 49.
Foregrip: better recoil control.
Underbarrel
Unlocked at Weapon Level 53.
Underbarrel weapon: a second shot option under the barrel.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 34.
Optic: a sight for clearer aiming.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 51.
ADS laser: steadier aim while aiming down sights.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 15.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 50.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 56.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 17.
Optic: a sight for clearer aiming.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 59.
Hip laser: tighter hip-fire.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 6.
Optic: a sight for clearer aiming.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 4.
ADS laser: steadier aim while aiming down sights.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 48.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 33.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 26.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 39.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 30.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 24.
Optic: a sight for clearer aiming.
Underbarrel
Unlocked at Weapon Level 44.
Underbarrel weapon: a second shot option under the barrel.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 47.
Flash hider: hides your muzzle flash.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 23.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 29.
Optic: a sight for clearer aiming.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 64.
Silencer: keeps you off the minimap.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 19.
Vertical comp: less vertical recoil.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 58.
Optic: a sight for clearer aiming.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 22.
Armor-piercing rounds: better against armor and vehicles.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 9.
Frangible rounds: slows enemies you hit.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 52.
High-velocity ammo: faster bullets and more range.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 66.
Hollow-point rounds: more damage to unarmored targets.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 40.
High-velocity ammo: faster bullets and more range.
Exact image unavailable — Magazine
SPECIAL CODE category presentation — not the exact attachment geometry.
Magazine
Unlocked at Weapon Level 10.
Extended mag: more ammo, slower handling.
Exact image unavailable — Magazine
SPECIAL CODE category presentation — not the exact attachment geometry.
Magazine
Unlocked at Weapon Level 61.
Extended mag: more ammo, slower handling.
Exact image unavailable — Stock
SPECIAL CODE category presentation — not the exact attachment geometry.
Stock
Unlocked at Weapon Level 5.
Heavy stock: less recoil, slower handling.
Exact image unavailable — Stock
SPECIAL CODE category presentation — not the exact attachment geometry.
Stock
Unlocked at Weapon Level 57.
Tactical stock: better hip-fire and mobility.
Exact image unavailable — Rear Grip
SPECIAL CODE category presentation — not the exact attachment geometry.
Rear Grip
Unlocked at Weapon Level 8.
Aim grip: faster aiming.
Exact image unavailable — Stock
SPECIAL CODE category presentation — not the exact attachment geometry.
Stock
Unlocked at Weapon Level 18.
Light stock: faster movement.
Barrel
Unlocked at Weapon Level 3.
Light barrel: faster aiming and movement, shorter range.
Barrel
Unlocked at Weapon Level 46.
Heavy barrel: more range and stability, slower handling.
Barrel
Unlocked at Weapon Level 14.
Light barrel: faster aiming and movement, shorter range.
Barrel
Unlocked at Weapon Level 36.
Long barrel: longer range and faster bullets, slower handling.
Exact image unavailable — Rear Grip
SPECIAL CODE category presentation — not the exact attachment geometry.
Rear Grip
Unlocked at Weapon Level 43.
Tactical grip: shoot sooner after sprinting.
Exact image unavailable — Rear Grip
SPECIAL CODE category presentation — not the exact attachment geometry.
Rear Grip
Unlocked at Weapon Level 27.
Skeleton grip: lighter, faster handling.
Exact image unavailable — Conversion
SPECIAL CODE category presentation — not the exact attachment geometry.
Conversion
Event Reward
Apex conversion: changes how the weapon fires and handles.
Exact image unavailable — Conversion
SPECIAL CODE category presentation — not the exact attachment geometry.
Conversion
Unlocked at Weapon Level 68.
Apex conversion: changes how the weapon fires and handles.