Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Bruen THRM-60 Optic
Optic
Unlocked at Weapon Level 67.
Optic: a sight for clearer aiming.
Weapons / Sniper Rifle
Long range at LV 75: 5 of 5 final

Waiting for a verified source.
The official patch notes haven't changed this weapon yet.
We have a ready build for the KG-7 Vulcan: long range. Pick a style and your weapon level in the lab above and we equip the right parts for that level, with stand-ins until the parts unlock.
We list 70 compatible attachments for the KG-7 Vulcan across 11 slots, each with its unlock level and what it does.
In the same class: Astaroth .57, Signal 50. Each has its own page with level-by-level builds.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 67.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 15.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 3.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 70.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 33.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 42.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 56.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 49.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 35.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 19.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 62.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 60.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 31.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 29.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 41.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 44.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 16.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 26.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 66.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 50.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 40.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 39.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 52.
Optic: a sight for clearer aiming.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 55.
Canted laser: faster aiming and sprint-to-fire.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 65.
Flashlight: lights up targets in dark areas.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 7.
ADS laser: steadier aim while aiming down sights.
Exact image unavailable — Laser
SPECIAL CODE category presentation — not the exact attachment geometry.
Laser
Unlocked at Weapon Level 59.
ADS laser: steadier aim while aiming down sights.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 18.
Breacher muzzle: better hip-fire up close.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 4.
Silencer: keeps you off the minimap.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 48.
Vertical comp: less vertical recoil.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 20.
Balanced comp: less recoil on both axes.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 30.
Horizontal comp: less horizontal recoil.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 32.
Heavy silencer: off the minimap with more range, slower handling.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 64.
Silencer: keeps you off the minimap.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 72.
Flash hider: hides your muzzle flash.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 37.
Armor-piercing rounds: better against armor and vehicles.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 53.
Frangible rounds: slows enemies you hit.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 71.
High-velocity ammo: faster bullets and more range.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 27.
Hollow-point rounds: more damage to unarmored targets.
Exact image unavailable — Fire Mods
SPECIAL CODE category presentation — not the exact attachment geometry.
Fire Mods
Unlocked at Weapon Level 9.
High-velocity ammo: faster bullets and more range.
Exact image unavailable — Magazine
SPECIAL CODE category presentation — not the exact attachment geometry.
Magazine
Unlocked at Weapon Level 11.
()
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 25.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 61.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 36.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 12.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 46.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 74.
Optic: a sight for clearer aiming.
Exact image unavailable — Magazine
SPECIAL CODE category presentation — not the exact attachment geometry.
Magazine
Unlocked at Weapon Level 68.
Extended mag: more ammo, slower handling.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 73.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 14.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 57.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 24.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 45.
Optic: a sight for clearer aiming.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 21.
Optic: a sight for clearer aiming.
Exact image unavailable — Stock
SPECIAL CODE category presentation — not the exact attachment geometry.
Stock
Unlocked at Weapon Level 28.
Heavy stock: less recoil, slower handling.
Exact image unavailable — Optic
SPECIAL CODE category presentation — not the exact attachment geometry.
Optic
Unlocked at Weapon Level 17.
()
Barrel
Unlocked at Weapon Level 22.
Light barrel: faster aiming and movement, shorter range.
Barrel
Unlocked at Weapon Level 43.
Long barrel: longer range and faster bullets, slower handling.
Exact image unavailable — Comb
SPECIAL CODE category presentation — not the exact attachment geometry.
Comb
Unlocked at Weapon Level 34.
Comb: small handling change.
Exact image unavailable — Comb
SPECIAL CODE category presentation — not the exact attachment geometry.
Comb
Unlocked at Weapon Level 51.
Heavy comb: steadier aim.
Exact image unavailable — Stock
SPECIAL CODE category presentation — not the exact attachment geometry.
Stock
Unlocked at Weapon Level 2.
Light stock: faster movement.
Underbarrel
Unlocked at Weapon Level 8.
Bipod: very steady when mounted.
Barrel
Unlocked at Weapon Level 5.
Light barrel: faster aiming and movement, shorter range.
Exact image unavailable — Stock
SPECIAL CODE category presentation — not the exact attachment geometry.
Stock
Unlocked at Weapon Level 47.
Tactical stock: better hip-fire and mobility.
Exact image unavailable — Muzzle
SPECIAL CODE category presentation — not the exact attachment geometry.
Muzzle
Unlocked at Weapon Level 38.
Heavy silencer: off the minimap with more range, slower handling.
Exact image unavailable — Comb
SPECIAL CODE category presentation — not the exact attachment geometry.
Comb
Unlocked at Weapon Level 6.
Ergonomic comb: faster aiming.
Barrel
Unlocked at Weapon Level 58.
Heavy barrel: more range and stability, slower handling.
Exact image unavailable — Conversion
SPECIAL CODE category presentation — not the exact attachment geometry.
Conversion
Unlocked at Weapon Level 75.
Apex conversion: changes how the weapon fires and handles.
Exact image unavailable — Bolt
SPECIAL CODE category presentation — not the exact attachment geometry.
Bolt
Unlocked at Weapon Level 63.
Bolt change: changes how fast the weapon cycles between shots and how it handles.
Exact image unavailable — Bolt
SPECIAL CODE category presentation — not the exact attachment geometry.
Bolt
Unlocked at Weapon Level 10.
Bolt change: changes how fast the weapon cycles between shots and how it handles.